![]() ![]() Some items move around of their own volition, granting buffs along the way, so you need to clear a path for them. Some items are 'heavy' and will always fall to the bottom row of your bag, while others are 'light' and only go at the top. Some armour pieces are strongest in certain areas of the grid (top for helmets, left and right for individual gloves, bottom for boots). Some items buff other items they touch, or which are in the same row. The inventory tetris challenge isn't making everything fit (you will abandon so many items), it's making a good build fit. And then it spirals into complex buildcrafting with special items, gems, and more which are buffed or weakened by their position in the grid. Maybe you'll find a bow, whose arrows grow stronger depending on how many empty spaces are to their right. Then a magic wand which can cast a spell but needs to be touching a mana source. Maybe a two-energy weapon which does more damage, or a zero-energy weapon which does less. Maybe you'll soon find an item of armour which passively adds a small amount of block each turn. You'll have three energy points to use each turn, a shield which adds a number of block points when used (at a cost of one energy), a sword which does a bit of damage (ditto), and a consumable meal which replensishes energy. Your build is determined by the items crammed into your massive backpack, and everything you are carrying is always equipped. Except you have no character class and don't equip any spells or items. With full knowledge of the enemy's next move each turn, you use limited supplies of energy and mana to swing swords, cast spells, apply (and suffer) buffs and debuffs, block attacks, and such. The basic premise: you're a cute critter headed into dungeons, bashing baddies and gathering loot along the way. ![]() The buildcrafting gets fiendishly fun as your critter delves deeper into dungeons in search of a giant hunk of cheese. Some items buff items touching them, while others benefit from empty spaces, or some insist upon being in a certain grid row, and some even move around by themselves. Backpack Hero is all about arranging weapons and items inside your massive sack to develop powerful synergies, see. Excellent roguelikelike dungeon crawler Backpack Hero launched into early access this week, and it's absolutely worth a go if you enjoy shuffle items around your inventory grid.
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